Elfonso
Cantidad de envíos : 1 Fecha de inscripción : 20/03/2008
| Tema: Combos y mas combos ... Jue Mar 20, 2008 1:02 am | |
| - Foro DW escribió:
- que seria del RO sin los combos ... hasta el capitulo de Rachel, los nuevos que salieron con el de Veins no están. Espero que os sirva (recuperado del foro de DoA, que en paz descanse ...)
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ [ Job Combos ] \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
-=Archer Combo=-
Cards: Merman (Foot Gear) Cruiser (Weaponry) Anolian (Armor) Alligator (Accessory) Dragon Tail (Garment)
Effect: HP Recovery +10% SP Recovery +10% Long Range Physical Attack Damage +20% AGI +6 DEX +3 Flee +10 Seeking Attack +20% +5% More EXP from Brute monsters Chance of casting 'Coma' when attacking 10% More Damage with Critical Attacks CRIT +7 on Brute Monsters Chance of casting Improve Concentration on the user when receiving Physical damage. If the user has mastered the skill at level 10, it will cast level 10 Improve Concentration. Receive 5% less damage from Long Range Physical attacks +5% More damage with Double Strafe and Arrow Shower Skills
-=Thief Combo-=
Cards: Shinobi (Accessory) The Paper (Weaponry) Wanderer (Garment) Wild Rose (Foot Gear) Zhu Po Long/Dancing Dragon (Accessory)
Effect: +20% more damage with Critical attacks Attack Speed +5% Walking Speed +5% Gain 1 SP with each attack AGI +8 STR +5 Critical +3 Perfect Dodge +5 Flee +20 Skills do not use Gemstones Chance of casting level 5 Cloaking when user receives Physical damage
-=Mage Combo=-
Cards: Bloody Butterfly (Accessory) Miyabi Doll (Foot Gear) Parasite (Shield) Evil Nymph (Head Gear) Loli Ruri (Armor) Harpy (Garment)
Effect: Spell Casting cannot be interrupted Chance of casting level 3 Heal on user when recieving Physical damage Max HP +500 Max SP +50 Max SP +10% DEF +6 MDEF +5 INT +1 +10% more damage with Fire, Cold, and Lightning Bolt skills Casting time +15% MATK +3% +20% Tolerance against Neutral attacks +5% more damage with Napalm Beat +5% more damage with Frost Diver +5% more damage with Fire Wall
-=Swordsman Combo=-
Cards: Assaulter (Weaponry) Freezer (Foot Gear) Heater (Accessory) Permeter (Head Gear) Solider (Armor)
Effect: +10% damage with Critical attacks Critical +7 on Demi-Human monsters Critical +3 Perfect Dodge +3 DEF +2 MDEF +2 Chance of casting level 3 Weapon Perfection on user when attacking HP Recovery +50% Chance of gaining ‘Red Potion’ each time an enemy is killed Max HP +20% Max HP +300 STR +10 Red, Yellow, and White Potions restore 50% more HP Do 10% more damage with Bash if Shoes are upgraded to +9 +15% Tolerance against Shadow Property attacks +15% Tolerance against Undead Property attacks
-=Merchant Combo=-
Cards: Baby Leopard (Armor) Hylozoist (Accessory) Myst Case (Head Gear) Raggler (Foot Gear) Zipper Bear (Weaponry)
Effect: Chance of transmogrifying a monster while fighting Restores 1 SP with each attack +20% Damage with Mammonite LUK +13 STR +1 VIT +1 ATK +30 Chance of getting ‘Old Purple Box’ when a monster is killed Chance of getting ‘Gift Box’ when a monster is killed 20% Chance of reflecting a magic spell back at the caster Weapon cannot be damaged Armor cannot be damaged
-=Acolyte Combo=-
Cards: Cookie (Accessory) Enchanted Peach Tree (Shield) Fur Seal (Weaponry) Geographer (Armor) Rideword (Head Gear)
Effect: Chance of casting level 2 Blessing on the user when taking Physical Damage Chance of casting level 1 Heal on the user when attacking If the user has Heal at level 10, then level 10 Heal will be cast instead Cast Time -10% VIT +10 INT +1 LUK +2 MDEF +1 Accuracy +10 Flee +3 -30% damage from Devil and Undead monsters +5% EXP from Devil and Undead monsters Critical +9 on Devil and Undead monsters +10% Damage with Holy Light
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ [ Card Combos ] \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
-=Clock Tower Combo=-
Cards: Clock (Armor) Clock Tower Manager (Head gear) Punk (Garment) Alarm (Foot Gear)
Effect: INT +1 Cast Time -10% DEF +3 MDEF +3 Max HP +300 VIT +1 Chance of casting level 1 Sight around the user when receiving physical damage 100% Chance to cast level 1 Quagmire around the user when receiving physical damage If the user has Quagmire Level 5, then level 5 will be cast instead 100% Chance to cast level 3 Guard on the user when receiving physical damage If the user has level 10 Guard, then level 10 will be cast instead
-=Mummy Combo=-
Cards: Ancient Mummy (Shield) Mummy (Weaponry)
Effect:
Chance of casting Level 5 Signum Crucis on an enemy when the user receives damage Seeking Attack +20 Accuracy +20
-=Beach Combo=-
Cards: Crab (Weaponry) Shell Fish (Weaponry) Aster (Weaponry)
Effect: +30% Damage to Aster ATK +15 +30% Damage to Water Property Monsters 30% Chance of gaining ‘Raw Fish’ item when a Fish Monster is killed +30% Damage to Shell Fish +30% Damage to Crabs
-=Mouse Combo=-
Cards: Cramp (Head gear) Tarou (Accessory)
Effect: Chance of gaining a certain amount of Zeny each time a monster is killed STR +5
-=Dark Lord Combo=-
Cards: Dark Illusion (Head gear) Dark Lord (Foot Gear)
Effect: Cast Time -20% Max HP +20% Max SP +20% Chance of Casting Level 5 Meteor Storm when the user receives physical damage
-=Fly Combo=-
Cards: Dragon Fly (Garment) Chonchon (Foot Gear)
Effect: AGI +2 Flee +20
-=Rabbit Combo=-
Cards: Lunatic (Weaponry) Eclipse (Garment)
Effect: VIT +1 LUK +1 Flee +18 CRIT +1 Perfect Dodge +1
-=Peco Combo=-
Cards: Peco Peco (Armor) Grand Peco (Head Gear)
Effect: Chance of casting level 1 Gloria on the user when receiving physical damage DEF +3 VIT +3 Max HP +10%
-=Bear Combo=-
Cards: Grizzly (Armor) Bigfoot (Shield)
Increased chance of casting blind on an enemy when the user receives physical damage -30% Damage from Insect type monsters
-=Hatii Combo=-
Cards: Hatii (Armor) Hatii Bebe (Weaponry)
Effect: Increased chance of casting level 3 Frost Diver when attacking 50% Chance of freezing an enemy when receiving physical damage
-=Incubus/Succubus Combo=-
Cards: Incubus (Head Gear) Succubus (Armor)
Effect: INT +4 SP Recovery +30% Max SP +150 VIT +4 HP Recovery +30% Max HP +1000
-=Ghost Combo=-
Cards: Quve (Accessory) Lude (Accessory)
Effect: 20% of casting level 1 Endure on a Novice or Super Novice when recieving physical damage Chance of casting level one Increase Agility on a Novice or Super Novice when recieving physical damage Max HP +300 Max SP +60
-=Poring Combo=-
Cards: Poring (Armor) Mastering (Accessory)
Effect: LUK +2 Flee +18 Perfect Dodge +1
-=Nightmare Combo=-
Cards: Nightmare (Head Gear) Nightmare Terror (Armor)
Effect: Immunity to Sleep AGI +1 Increased chance of casting Curse on an enemy when the user receives damage
-=Owl Combo=-
Cards: Owl Baron (Accessory) Owl Duke (Accessory)
Effect: Chance of casting Level one Lex Aeterna on an enemy while attacking Chance of casting Level 3 Impositio Manus on user while attacking Chance of casting level 4 Lightning Bolt on an enemy while attacking
-=Frog Combo=-
Cards: Toad (Garment) Roda Frog (Armor)
Effect: Max HP +400 Max SP +50 Flee +18 Perfect Dodge +1
-=Skeleton Combo=-
Cards: Skeleton Prisoner (Armor) Skeleton (Weaponry)
Effect: Increased chance of casting Sleep on an enemy when receiving physical damage ATK +10 2% chance to Stun an enemy when attacking
-=Wolf Combo=-
Cards: Vagabond Wolf (Garment) Wolf (Weaponry)
Effect: STR +1 Flee +18 ATK +15 CRIT +1
-=Locust Combo=-
Cards: Vocal (Garment) Rocker (Armor)
Effects: DEX +1 Flee +18 MDEF +3
-=Undead Kid Combo=-
Cards: Munak (Shield) Bongun (Accessory) Hyegun (Garment)
Effects: All Stats +1 Flee +15 Crit +1 Chance of casting level 1 ‘Bash’ when attacking. Bash skill pushes enemy back 5 cells Take 100% more Damage from Munaks Def +1 +15% Tolerance against Stone Curse +5% Resistance against Earth property
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ [ Equipment Combos ] \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
-=Angelic Combo=- (only compatible with Novices)
Gears: Angelic Guard[1] (Shield, Def 3) Angelic Cardigan[1] (Garment, Def 2) Angel's Reincarnation[1] (Foot Gear, Def 4) Angel's Kiss[1] (Headgear, Def 3) Angelic Protection[1] (Armor, Def 4)
Effects: -5% Damage from Demon monsters +5% HP Recovery Max HP +1000 +3% SP Recovery Mdef+ 20 Chance of Casting Level 1 Assumptio on the user when afflicted with Physical Melee Attack
-=Goibne's Combo=- (Compatible with every job except novice)
Gears: Goibne's Armor (Armor, Def 7) Goibne's Greaves (Footgear, Def 4) Goibne's Spaulders (Garment, Def 3) Goibne's Helm (Headgear, Def 5)
Effects: Vit+ 10 Max HP +30% Mdef+ 23 Max SP +10% Long Range Physical Damage -10% Def+ 5 10% Resistance against Water, Earth, Wind, and Fire elements
-=Odin's Blessing Combo (A)=- (Compatible with every job except novice)
Gears: Odin's Blessing[1] (Armor, Def 6) Magni's Cap (Headgear, Def 5) Stone Buckler[1] (Shield, Def 4)
Effects: Str+ 6 Def+ 15 Mdef+ 15 Nuetral Damage -5%
-=Odin's Blessing Combo (B)=- (Compatible with every job except novice)
Gears: Odin's Blessing[1] (Armor, Def 6) Fricca's Circlet (Headgear, Def 3) Valkyrja's Shield[1] (Shield, Def 3)
Effects: Def+ 4 Mdef+ 75 Int+ 2 Max SP+ 50 20% Resistance against Fire, Water, Undead, and Shadow elements
-=Odin's Blessing Combo (C)=- (Compatible with every job except novice)
Gears: Odin's Blessing[1] (Armor, Def 6) Ulle's Cap[1] (Headgear, Def 3)
Effects: SP Costs -10% (When you have 70 Dex or higher) Dex+ 2 Agi+ 1
-=Morpheus's Combo=- (Compatible with every job except novice)
Gears: Morpheus's Shawl (Garment, Def 3) Morpheus's Ring (Accessory, Def 0) Morpheus's Bracelet (Accessory, Def 0) Morpheus's Hood (Headgear, Def 3)
Effects: Int+ 7 Max SP+ 40% Mdef+ 14 Cast Time +25% Uninteruptable casting
-=Morrigane's Combo=- (Compatible with every job except novice)
Gears: Morrigane's Pendant (Accessory, Def 0) Morrigane's Manteau (Garment, Def 3) Morrigane's Belt (Accessory, Def 0) Morrigane's Helm (Headgear, Def 4)
Effects: Str+ 4 Crit+ 19 Luk+ 13 Perfect Dodge +21 Atk+ 26
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Vynka
Cantidad de envíos : 6 Fecha de inscripción : 22/03/2008
| Tema: Re: Combos y mas combos ... Dom Mar 23, 2008 1:00 pm | |
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